Important...please read...on older computers whose resolution cannot handle this change...crashing has been known to happen. Be sure to make a copy of your original graphics rule file before placing this copy in your game...just in case you find out that your computer cannot handle the change in graphics and you need to revert back.(Important after each EA update you will need to redo the steps to replace the graphics rule file because when EA updates or you install an new expansion it will revert back to the EA default graphics rule file.)See i tinkered with the Graphics rule file to make sure that it allows for more pixels thus allowing for better picture taking...that thing on the site that does it for you (AWT's site) didn't work for me so i went in notepad and did it myself...i am willing to upload my graphics rule file for anyone wishing to use it....you have to paste it in c:/ Programs File 86/Electronic Arts/sims 3/game/bin
Click to download the tweaked graphics rule fileThis is with the old settings (It is not bad but still i can see a clear difference from what i am taking pictures of now):
This is with the new settings and new graphics rule file:
This is what i changed so you will know....
setting $High
prop $ConfigGroup RenderSimLODDistances "5, 30, 85, 250"
prop $ConfigGroup RenderSimTextureSizes
"2048, 2048, 256, 128" < here I changed the value from 1024 to 2048
prop $ConfigGroup RenderSimUseSpecular "1, 1, 1, 0"
prop $ConfigGroup CASLightMapWidth 1024
prop $ConfigGroup CASLightMapFilteringEnabled true
prop $ConfigGroup CASSinglePassShaderEnabled false
prop $ConfigGroup CASSimpleHairShaderEnabled false
prop $ConfigGroup CASRenderTargetSize
2048 < Same here (This becomes the old Highest settings instead...)
prop $ConfigGroup MinSimLOD 1
prop $ConfigGroup ActiveLODLimit 200
prop $ConfigGroup ShaderSkinCompositing true
setting $VeryHigh
prop $ConfigGroup RenderSimLODDistances "25, 50, 100, 1000"
prop $ConfigGroup RenderSimTextureSizes
"4096, 4096, 512, 128" < here I changed the value from 2048 to 4096 (This now becomes Very Highest Setting when you select it in options)
prop $ConfigGroup RenderSimUseSpecular "1, 1, 1, 1"
prop $ConfigGroup CASLightMapWidth 1024
prop $ConfigGroup CASLightMapFilteringEnabled true
prop $ConfigGroup CASSinglePassShaderEnabled false
prop $ConfigGroup CASSimpleHairShaderEnabled false
prop $ConfigGroup CASRenderTargetSize
4096 < Here as well.
prop $ConfigGroup MinSimLOD 0
prop $ConfigGroup ActiveLODLimit 200
prop $ConfigGroup ShaderSkinCompositing true
end
Anyway you can find more info about this on my blog here:
http://dachssims.blogspot.com/2011/10/hidefinitions-sims.htmlThis is a newer sim of mine but still using the high definition graphics rule file...i wanted to share a newer sim picture since my sims have improved since i made the graphics rule file last year.