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dachshundsr4me Member
Featured Artist : Posts : 718 Thanks : 211 Join date : 2011-10-05
| Subject: New patch 1.29 December 14th 2011, 4:18 pm | |
| Nraas (twallan) has updated all mods to work with the new patch. Awesome Mod has been updated as well.
Last edited by dachshundsr4me on December 15th 2011, 1:59 pm; edited 3 times in total |
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Q Girl VIP Member
Top Poster : Posts : 405 Thanks : 45 Join date : 2011-04-18 Comments : Lost in simming land, please leave a message after the tone ...
| Subject: Re: New patch 1.29 December 14th 2011, 4:28 pm | |
| Just updating mine to the new patch so I'm glad to hear the mods are working as I have them |
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dachshundsr4me Member
Featured Artist : Posts : 718 Thanks : 211 Join date : 2011-10-05
| Subject: Re: New patch 1.29 December 14th 2011, 5:42 pm | |
| ok awesome mod doesnt work but the nraas mods do...so at least we have that for sliders. Also the Anach skin hack works. Tried that for orange. Error trap does not work. Also decensor and woohooer and woohooer score work..Dresser mod works too. |
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Sleepy-Genius Graphic Designer
Donor/$upporter : Top Poster : Posts : 1513 Thanks : 274 Join date : 2011-08-12 Comments : Sometimes you need help to get out of that cement of shyness. That is why God made jackhammers!! *drills*
| Subject: Re: New patch 1.29 December 14th 2011, 6:48 pm | |
| At first when you said "new patch", I thought you were talking about 1.26. But now from looking on MS3B, I see there is a new patch. I hope it fixes stuff. Does the game still freeze? |
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dachshundsr4me Member
Featured Artist : Posts : 718 Thanks : 211 Join date : 2011-10-05
| Subject: Re: New patch 1.29 December 14th 2011, 6:56 pm | |
| nope...no freezing...fixes lots of stuff.. |
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EvaTer Administrator Assistant
Top Poster : Featured Artist : Tech Support : Posts : 4755 Thanks : 1054 Join date : 2010-04-29
| Subject: Re: New patch 1.29 December 14th 2011, 6:58 pm | |
| Thanks for the info Dachs, I haven't patched yet myself, but it looks okay (so far) ;) |
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Sleepy-Genius Graphic Designer
Donor/$upporter : Top Poster : Posts : 1513 Thanks : 274 Join date : 2011-08-12 Comments : Sometimes you need help to get out of that cement of shyness. That is why God made jackhammers!! *drills*
| Subject: Re: New patch 1.29 December 14th 2011, 9:49 pm | |
| I'm not patching until Twallan comes back next year. I actually want to play my game. lol |
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cecesaun1 Admin
Top Poster : Featured Artist : Posts : 7880 Thanks : 1163 Join date : 2010-01-09 Comments : Two dyslexics run into a bank and shout, "air in the hands mother stickers...this is a f**k up!"
**not intended to offend people with this disability...just for kicks and giggles**
| Subject: Re: New patch 1.29 December 14th 2011, 10:04 pm | |
| I haven't patched 1.26 so of course this latest one will be last on my list. I'm just waiting on the glitches to come and and then get fixed. Kind of sad though because until I patch I'm limited on downloading right now. |
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Sleepy-Genius Graphic Designer
Donor/$upporter : Top Poster : Posts : 1513 Thanks : 274 Join date : 2011-08-12 Comments : Sometimes you need help to get out of that cement of shyness. That is why God made jackhammers!! *drills*
| Subject: Re: New patch 1.29 December 14th 2011, 10:08 pm | |
| You you want everyone else to suffer the pain, I mean fun of the new patch first? You are so nice!! LOL. But I'm with you on this one. I just want my seasons pack. |
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candesco Member
Posts : 34 Thanks : 2 Join date : 2011-12-12 Comments : there's no place like 127.0.0.1
| Subject: Re: New patch 1.29 December 15th 2011, 11:04 am | |
| So, a new patch. Then hopefully it fix those problems some people seem to have. Haven't had any myself. Well, only some occasional hanging. But it probably means that some of the CC doesn't work anymore, like scripting mods. Until they are updated i don't gonna use this new one. I just was planning on using some of twallan's mods and probably also pescado's awesomemod. |
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dachshundsr4me Member
Featured Artist : Posts : 718 Thanks : 211 Join date : 2011-10-05
| Subject: Re: New patch 1.29 December 15th 2011, 12:00 pm | |
| Nraas master controller, integration, MC Tuning, Dresser, De-Censor, woohooer, and woohooer scorer all work. Awesome Mod and Error Trap doesn't but i am sure it will soon. Anach skintone mod and CAS mod both work. |
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candesco Member
Posts : 34 Thanks : 2 Join date : 2011-12-12 Comments : there's no place like 127.0.0.1
| Subject: Re: New patch 1.29 December 15th 2011, 12:10 pm | |
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dachshundsr4me Member
Featured Artist : Posts : 718 Thanks : 211 Join date : 2011-10-05
| Subject: Re: New patch 1.29 December 15th 2011, 1:59 pm | |
| Nraas (twallan) has updated all mods to work with the new patch. |
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candesco Member
Posts : 34 Thanks : 2 Join date : 2011-12-12 Comments : there's no place like 127.0.0.1
| Subject: Re: New patch 1.29 December 15th 2011, 2:07 pm | |
| So that now means that all of the mods that were mentioned they didn't work now are working. I wonder if this new patch has consequences for all those slider mods, like those of Delphy, Jonha, aWT, Bella3lek4. |
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dachshundsr4me Member
Featured Artist : Posts : 718 Thanks : 211 Join date : 2011-10-05
| Subject: Re: New patch 1.29 December 15th 2011, 6:24 pm | |
| I don't think so...i know so far mine are all working fine. |
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Sleepy-Genius Graphic Designer
Donor/$upporter : Top Poster : Posts : 1513 Thanks : 274 Join date : 2011-08-12 Comments : Sometimes you need help to get out of that cement of shyness. That is why God made jackhammers!! *drills*
| Subject: Re: New patch 1.29 December 15th 2011, 7:10 pm | |
| - Quote :
- twallan
Developer Administrators
8,879 posts LocationCanada
Posted Yesterday, 11:39 AM
UPDATE STATUS : COMPLETE
Required Updates : ErrorTrap MasterController StoryProgression UntranslatedKey Verified Compatible : Everything else ----
Do not EVER run a Core-Mod on the wrong Patch-Level.
If you receive the "unofficial mods" error then you are doing something incorrectly, and could damage your save-games in the process.
Cheers. That is from his forum from yesterday. Twallan. |
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dachshundsr4me Member
Featured Artist : Posts : 718 Thanks : 211 Join date : 2011-10-05
| Subject: Re: New patch 1.29 December 15th 2011, 7:18 pm | |
| http://www.the-isz.com/nraas/index.php?/topic/2709-patch-129-compatibility/page__st__80 - Quote :
twallan Developer Posted Today, 04:02 AM All posted mods are now compatible with Patch 1.29
Have Fun. :D That is what he posted today...and it says on mastercontroller it was updated today: - Quote :
- The MasterController - Phase Six (Version 74 - Updated 2011-DEC-15)
- Quote :
UPDATES
Version 74
Updated for Patch 1.29 Compatibility EA's "Featured Outfits" system is disabled when using "Show in Compact Form" Annihilation should now properly handle deletion of sims involved in the neighborhood pet adoption Fix for the "Slider Multiple: Body" which was not working properly "Change Alma Mater" no longer busts out if you do not have Generations installed Fixed CAS "Advanced Mode" for pets when run from an overstuffed household Updated Polish Translation So yeah if you read the posts on all the mods you will see they were all updated.... - Quote :
- The ErrorTrap - Patch 1.29 (Version 47 - Updated 2011-DEC-14)
Anyway he says any mod in that area is up to date..... - Quote :
twallan
Developer Posted Yesterday, 01:39 PM UPDATE STATUS : COMPLETE
Required Updates :
ErrorTrap MasterController StoryProgression UntranslatedKey
Verified Compatible :
Everything else
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Do not EVER run a Core-Mod on the wrong Patch-Level.
If you receive the "unofficial mods" error then you are doing something incorrectly, and could damage your save-games in the process.
Cheers.
Last edited by dachshundsr4me on December 15th 2011, 7:22 pm; edited 1 time in total |
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Louma Member
Posts : 354 Thanks : 69 Join date : 2011-04-25 Comments : Not even your last choice!
| Subject: Re: New patch 1.29 December 15th 2011, 7:20 pm | |
| yeah bummer, it borkes AwesomeMod so, not patchy for meh! |
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dachshundsr4me Member
Featured Artist : Posts : 718 Thanks : 211 Join date : 2011-10-05
| Subject: Re: New patch 1.29 December 15th 2011, 7:24 pm | |
| It's been updated as well..... - Quote :
- J. M. Pescado
Fat Obstreperous Jerk El Presidente ***** Posts: 25413
View Profile Re: AWESOMEMOD! SHINY! WIP - Download & Announcements « Reply #4 on: 2011 December 15, 00:05:06 » THANKS THIS IS GREAT UPDATE Updated to Patch 1.29 Added "Finish Queue" mode as requested by Fat Gwilly People to speed 4.
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KosmoKhaos Member
Top Poster : Featured Artist : Posts : 1492 Thanks : 406 Join date : 2011-12-04 Comments : Look into my eyes
Its where my demons hide
It's where my demons hide
| Subject: Re: New patch 1.29 December 15th 2011, 9:53 pm | |
| Ok I wanted to let people know that I updated my game and at first it would get stuck at the first loading screen for pets but I discovered that aWT's Hack range compatibility mod DOES NOT work with the new patch. I don't know if his blog is back up or what happened to it in the first place but here is file name so if you have it in your game and you plan to update, take it out! After I removed this one hack my game worked just fine for those of you wondering Sucks that I'll be without my extra sliders for awhile but I can deal with that for now. aWT_HACK_RANGE_Compatibility-CASBasics_2x_1.26.89 |
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dachshundsr4me Member
Featured Artist : Posts : 718 Thanks : 211 Join date : 2011-10-05
| Subject: Re: New patch 1.29 December 15th 2011, 9:58 pm | |
| - KosmoKhaos wrote:
- Ok I wanted to let people know that I updated my game and at first it would get stuck at the first loading screen for pets but I discovered that aWT's Hack range compatibility mod DOES NOT work with the new patch. I don't know if his blog is back up or what happened to it in the first place but here is file name so if you have it in your game and you plan to update, take it out! After I removed this one hack my game worked just fine for those of you wondering Sucks that I'll be without my extra sliders for awhile but I can deal with that for now.
aWT_HACK_RANGE_Compatibility-CASBasics_2x_1.26.89 If you use Nraas mod master controller with integration and master controller tuner you can use all your sliders...to get into the master controller CAS you right click on the CAS button. This will then have numbers on your sliders so you know what number your slider is at - or + Also the tuner if you use the cheat testingcheatsenabled true then click on your sim or computer you can go in and set under CAS the amount you want your sliders default to be...like say 2 or 3 the default is set to 2. |
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Sleepy-Genius Graphic Designer
Donor/$upporter : Top Poster : Posts : 1513 Thanks : 274 Join date : 2011-08-12 Comments : Sometimes you need help to get out of that cement of shyness. That is why God made jackhammers!! *drills*
| Subject: Re: New patch 1.29 December 15th 2011, 10:52 pm | |
| Wow, Robin (I'm Robin too), you just trumped me. My bluffing skills must suck then. lol |
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dachshundsr4me Member
Featured Artist : Posts : 718 Thanks : 211 Join date : 2011-10-05
| Subject: Re: New patch 1.29 December 16th 2011, 12:47 am | |
| Nah Robin I figure you were not looking in the right place and me being a miss know it all had to show you...rofl. |
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Q Girl VIP Member
Top Poster : Posts : 405 Thanks : 45 Join date : 2011-04-18 Comments : Lost in simming land, please leave a message after the tone ...
| Subject: Re: New patch 1.29 December 16th 2011, 6:01 am | |
| Patched, borked and mad all in that order. Even when I took out the mods and cleared the caches the game was still in major meltdown mode aka MMM ... have had to uninstall everything. I hate EA and these silly patches! As someone said this is what EA had in mind when they invented patches ... |
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candesco Member
Posts : 34 Thanks : 2 Join date : 2011-12-12 Comments : there's no place like 127.0.0.1
| Subject: Re: New patch 1.29 December 16th 2011, 6:42 am | |
| Be happy that EA is now patching at least. Some years back they did not that at all, leaving the nasty bugs behind. People were then complaining that their games didn't got patched and blamed EA they didn't care. Now EA comes with patches and then it's still not good. Sheesh. Yeah, with patch 1.26 they introduced new bugs, which seems to be corrected with 1.29. And they have changed the structure a bit, so it's now easier to make mods. But with that alot of the CC was broken. Most are fixed now. And with the new patch most are still working and the complex ones are already updated. |
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EvaTer Administrator Assistant
Top Poster : Featured Artist : Tech Support : Posts : 4755 Thanks : 1054 Join date : 2010-04-29
| Subject: Re: New patch 1.29 December 16th 2011, 4:39 pm | |
| I patched and updated the NRaas Master Controller and MC Integration mod and everything works fine for me now. The Anachs CAS mods (still 1.26) also works. I "only" had to uninstall and reinstall the Base Game in order to make the patch work, but other than that no problems |
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Q Girl VIP Member
Top Poster : Posts : 405 Thanks : 45 Join date : 2011-04-18 Comments : Lost in simming land, please leave a message after the tone ...
| Subject: Re: New patch 1.29 December 16th 2011, 6:41 pm | |
| A few people I've spoken to over on FB have had their games broken by the new patch which does suck. I uninstalled everything and reinstalled and its done the trick *fingers crossed* I can now get on with some simming next week. |
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KosmoKhaos Member
Top Poster : Featured Artist : Posts : 1492 Thanks : 406 Join date : 2011-12-04 Comments : Look into my eyes
Its where my demons hide
It's where my demons hide
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skye004 Member
Posts : 346 Thanks : 61 Join date : 2011-11-29 Comments : errr...i have nothing to say really, but have a nice day!
| Subject: Re: New patch 1.29 December 17th 2011, 11:07 pm | |
| The only problem I am having with my game is MAJOR SLOWNESS! And I know it is not from my gigantic amount of CC, because it was that big before I patched. I have everything updated, but I just don't know why my game is being so slow...does anybody have any advice? |
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Sleepy-Genius Graphic Designer
Donor/$upporter : Top Poster : Posts : 1513 Thanks : 274 Join date : 2011-08-12 Comments : Sometimes you need help to get out of that cement of shyness. That is why God made jackhammers!! *drills*
| Subject: Re: New patch 1.29 December 18th 2011, 4:48 am | |
| If you are not using all of your CC, put in what you are using. Compress your CC files. Part 1 |
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candesco Member
Posts : 34 Thanks : 2 Join date : 2011-12-12 Comments : there's no place like 127.0.0.1
| Subject: Re: New patch 1.29 December 30th 2011, 9:01 am | |
| - skye004 wrote:
- The only problem I am having with my game is MAJOR SLOWNESS! And I know it is not from my gigantic amount of CC, because it was that big before I patched. I have everything updated, but I just don't know why my game is being so slow...does anybody have any advice?
Delete everything in DCbackup (it isn't used) and also use Defraggler to defrag your harddisk. And before playing terminate those background processes, like the virusscanner, firewall, CTFMon, wmipsrve, calmain, jusched, groovemonitor, acrobat_sl, fnplicensingservice, mdsnresponder, any IM client like messenger (although xfire is fine), automatic windowsupdate. As for problems with 1.29 and some tuning/overhaul mods like that of Twallan and Pescado; delete scriptCache.package. Pescado advice this in order to use awesomemod, if you're updating. Remember; always use the readme and read every single letter in it. People often forget that rule and start to use stuff right away. Use your eyes. |
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| Subject: Re: New patch 1.29 | |
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